|
Post by cyberpaladin85 on Mar 17, 2007 16:37:53 GMT -5
Well, I saw what this game is going to be like, and I am convinced that it will not be very good at all. Canon Star Trek is very difficult to make into an MMORPG; Starfleet Battles, on the other hand, I can see being a possibility.
Shortly after the Andromedan War ended, the races of the Alpha Quadrant had lots of excess ships for sale, and lots of areas to explore, and weren't currently in a major war. This time period I think is called the Trade Wars.
That, I can see myself playing. By making it a hybrid of SWG and WoW, I am sure that it would be the most popular Star Trek computer game of all time.
|
|
Steedo
Padawan
Salvage Captain
Posts: 202
|
Post by Steedo on Mar 19, 2007 15:14:56 GMT -5
The perpetual game will not be an MMORPG like any of the existing things called MMORPG, they are calling it an MMOG. I think there is potential, in that they are designing it from the ground up, unlike SWG which started as a fork of the EQ code, and was constantly being redesigned over and over, changing the rules of the game repeatedly, making winners and loosers of people who already had spent months and years developing their characters until the game was almost completely unrecognizable.
I'm totally burned on MMORPGs in their current incarnation. I want to play a game, I don't want to 'grind' missions or quests or any kind of repetitive drudgery in the name of leveling up my character. I have a job, I want a game to be fun, is that too much to ask?
|
|
|
Post by cyberpaladin85 on Mar 19, 2007 16:23:46 GMT -5
I'll agree with you about SWG; they should have released a second game, rather than change the system of the original.
Why is it that the cooler the idea is, the worse its development/release is?
|
|