Post by Marcus Starkiller on Aug 14, 2005 17:38:41 GMT -5
CEC Heavy Lifter
Heavy Lifter
Type: Corellian Engineering Corporation Heavy Cargo Lifter
Scale: Starfighter
Length: 90 Meters
Skill: Starship Piloting: Heavy Lifter
Crew: 10, Skeleton: 3/+15
Crew Skill: Astrogation 4D+1, Starship Piloting 5D+2, Starship Shields 4D+1, Starship Gunnery 5D+2, Sensors 5D
Passengers: 20
Cargo Capacity: 500 Tons (an additional external cargo pod can carry 5,000 tons)
Consumables: 6 Months
Cost: 1 Million (new), 0.3 Million (used) (50,000 per external cargo pod)
Hyperdrive Multiplier: X3
Hyperdrive Backup: X15
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330, 950kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 30/1D
Scan: 60/2D
Search: 90/3D
Focus: 3/4D
Weapons:
Tractor Beam Projector
Scale: Starfighter
Fire Arc: Front
Fire Control: 2D
Space: 1-2/6/12
Atmosphere: 1/12/24 km
Damage: 4D
Description: The Heavy Lifter was originally concieved as a cargo vessel, with a small internal cargo hold, but the capability of carrying larger cargo pods externally. With the capability of landing on a planetary surface the Heavy Lifter can drop a cargo pod off, and lift back into space without tieing up the starship until the cargo can be unloaded, this was seen as a bonus in busy starports. However in practicality, the cost of the cargo pods, combined with the fact that the pod was still tieing up a starport until another lifter could move it, with starport facilities being more in demand than starships, led to the ship not selling particularly well. However the Heavy Lifter capabilities for transporting cargo has led to its massive success in other areas, such as salvage where the Lifter can dock with other ships and easily carry them through hyperspace with it. The Rebellion used Heavy Lifters to transfer vehicles onto the battle field, dropping them off using its powerful tractor beams and allowing Rebel forces the same flexibility as dropships allowed the Empire.
Heavy Lifter
Type: Corellian Engineering Corporation Heavy Cargo Lifter
Scale: Starfighter
Length: 90 Meters
Skill: Starship Piloting: Heavy Lifter
Crew: 10, Skeleton: 3/+15
Crew Skill: Astrogation 4D+1, Starship Piloting 5D+2, Starship Shields 4D+1, Starship Gunnery 5D+2, Sensors 5D
Passengers: 20
Cargo Capacity: 500 Tons (an additional external cargo pod can carry 5,000 tons)
Consumables: 6 Months
Cost: 1 Million (new), 0.3 Million (used) (50,000 per external cargo pod)
Hyperdrive Multiplier: X3
Hyperdrive Backup: X15
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330, 950kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 30/1D
Scan: 60/2D
Search: 90/3D
Focus: 3/4D
Weapons:
Tractor Beam Projector
Scale: Starfighter
Fire Arc: Front
Fire Control: 2D
Space: 1-2/6/12
Atmosphere: 1/12/24 km
Damage: 4D
Description: The Heavy Lifter was originally concieved as a cargo vessel, with a small internal cargo hold, but the capability of carrying larger cargo pods externally. With the capability of landing on a planetary surface the Heavy Lifter can drop a cargo pod off, and lift back into space without tieing up the starship until the cargo can be unloaded, this was seen as a bonus in busy starports. However in practicality, the cost of the cargo pods, combined with the fact that the pod was still tieing up a starport until another lifter could move it, with starport facilities being more in demand than starships, led to the ship not selling particularly well. However the Heavy Lifter capabilities for transporting cargo has led to its massive success in other areas, such as salvage where the Lifter can dock with other ships and easily carry them through hyperspace with it. The Rebellion used Heavy Lifters to transfer vehicles onto the battle field, dropping them off using its powerful tractor beams and allowing Rebel forces the same flexibility as dropships allowed the Empire.